TextureAtlas Toolbox TextureAtlas Toolbox

A powerful, free and open-source tool for creating, extracting, and editing Texture Atlases

Extract animations and frames from texture atlases, generate new atlases from loose images, and align sprites with the visual editor. Perfect for game development and sprite showcases.

✨ Key Features

Extract Tab

Convert existing atlases into GIF/WebP/APNG animations and individual frames with batch processing support

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Generate Tab

Build new texture atlases from loose frame images using advanced packing algorithms (MaxRects, Guillotine, Skyline, Shelf)

🎨

Editor Tab

Interactive alignment workspace for manual sprite adjustments with ghost overlays, snap-to-grid, and offset controls

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Multiple Formats

15+ input formats and export to GIF, WebP, APNG animations plus PNG, WebP, AVIF, BMP, DDS, TGA, TIFF frames

Batch Processing

Multi-threaded extraction with pause/resume, per-animation overrides, and advanced filename rules

🎮

Gaming Support

Special support for Friday Night Funkin', Adobe Animate spritemaps, Spine, Phaser, Godot, Unity, and more

📦 Supported Formats

XML Formats

Starling/Sparrow XML, TexturePacker XML

JSON Formats

JSON Hash/Array, Phaser 3, Aseprite, Egret2D

Text & Binary

Spine Atlas, Simple TXT, Cocos2d Plist, UIKit Plist

Engine-Specific

Godot, Unity, Paper2D (Unreal), CSS Spritesheet

Adobe Animate

Animation.json + spritemap pairs with matrix transforms

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Unknown/No Metadata

Chroma key extraction for atlases without metadata

🚀 Quick Start

1

Download

Download the latest version from our official sources

2

Install

Follow our installation guide for setup

3

Load Files

Load your texture atlas and metadata file

4

Configure

Set up animation settings and output preferences

5

Extract

Generate your animations and enjoy the results!